Mage: The Awakening character concept

Reading through Mage: The Awakening I got an idea for a Thyrsus concept. Feral human. I’m thinking something like a young child, possibly pre-verbal, was the sole survivor of a plane crash in the wilderness. Taken in by some feral dogs(this seems more plausible that they’d be nice to a human than the standard “raised by wolves”), presumed deceased after search parties find the wreckage- assumed to have been carried off and eaten by some carnivore, the other bodies still there because they were harder to get to.

A couple decades later, he’s a mage wandering the forests.

If done as a PC, the pre-verbal bit might have to go. Pre-verbal humans who go feral and aren’t pulled back to society by around 6 or so rarely develop much in the way of language skills. This could be incredibly difficult to roleplay, outside perhaps a slapstick comedy game. General social skills are also very difficult to develop if you aren’t around other humans in your early childhood.

The Awakening process could reasonably provide a way around these obstacles that real people have, but it seems almost like a cheat to go too far with this workaround. Better off than most in his situation, sure. Normal dude with great wilderness survival skills, is just a mockery of the feral human concept(normal dude great in the woods can work, just not from a feral human concept). There’s going to be some delicate balancing with when he was separated from society and when and how he reconnects.


About Annie
Middle age trans girl navigating life and general geekery in the midwest.

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